Behind the enemy’s lines intelligence and counterintelligence activities were held by the officers of 4th Department of the Chief directorate of military counterintelligence “SMERSH”. Their mission was to secure the rear of the active Red Army by arresting traitors, deserters, spies and criminal elements. Death to Spies takes place from a third-person perspective.

During the war these agents became the main force combating the German intelligence service.

Death to Spies.

Screenshots. SMERSH was born in April 1943 after Stalin decided that it was vital to have a military counterintelligence faction controlled directly by the army (and himself), not by the state security organs. Gameplay. The events in the game take place during the 2nd World War. Files “Counterintelligence is not mysterious beauties, restaurants, jazz and know-it-alls, shown in films and novels. It is a fictionalised version of SMERSH, which existed from 1943 to 1946. Smersh is Russian for "Death to Spies" and was the name of a set of counterintelligence agencies formed in the Soviet Army during World War II. The hero possesses the skills to accomplish dangerous missions that include gathering information on the location of hostile military and civil units and assassinating enemy agents, including the Wehrmacht's …

Levels are open-ended, offering many different routes and strategies to complete an objective. The key difference in Death to Spies is that the player takes the role of a SMERSH (read: badass Russian counterintelligence agency) operative during World War II instead of a bald hired goon.

Their mission was to secure the rear of the active Red Army by arresting traitors, deserters, spies and criminal cells.

They had to withstand the hardest and most dangerous missions, for instance: espionage, sabotage, diversions, tracing down, kidnapping and elimination of various high-ranking enemy officers.

The player controls Semion Strogov, a captain in a Soviet counterintelligence agency named SMERSH.

SMERSH (Smert' Shpionam, meaning "Death to Spies") was a counterintelligence agency of the Soviet Union founded in 1943. The main reason for its creation was to subvert attempts by German forces to infiltrate the Red Army on the Eastern Front. Their mission was to secure the rear of the active Red Army by arresting traitors, deserters, spies and criminal cells. Smersh is Russian for "Death to Spies" and was the name of a set of counterintelligence agencies formed in the Soviet Army during World War II.

Gameplay. Wallpapres.

The player controls Semion Strogov, a captain in a Soviet counterintelligence agency named SMERSH.Strogov is able to run, jump, crouch, crawl and climb over obstacles, and he is also able to drive vehicles. Press.

Strogov is able to run, jump, crouch, crawl and climb over obstacles, and he is also able to drive vehicles.

Summary: Smersh is the Russian for "Death to Spies" and was the name of a set of counterintelligence departments in the Soviet Army formed during World War II.

The name SMERSH was coined by Joseph Stalin. It was a massive organization with five departments of different tasks, and operated abroad in order to kill Western spies during the Cold War until its disestablishment in 1987 after one revival following 30 years of inactivity. SMERSH (in capitalised letters) is a Soviet counterintelligence agency that was featured in Ian Fleming's early James Bond novels and films as 007's nemesis.

The Most Mysterious Secret Service Agency of WWII This is a third-person stealth-action game describing the activities of the SMERSH, the most mysterious secret service agency of World War II. Videos. Death to Spies takes place from a third-person perspective. News. Death to Spies is a third person shooter with heavy stealth elements, developed by Haggard Games for the PC. The name is a portmanteau of two Russian words: "SMERt' SHpionam" [Смерть Шпионам, Směrť Špionam], meaning "Death to Spies".
The game's main character is Semion Strogov, a captain in the 4th department of the Soviet counterintelligence service called SMERSH (a Russian acronym meaning "Death to Spies").

The player assumes the role of a captain involved in the SMERSH, a Russian acronym meaning "Death to Spies". The player …

SMERSH (Russian: СМЕРШ) was an umbrella organization for three independent counter-intelligence agencies in the Red Army formed in late 1942 or even earlier, but officially announced only on April 14, 1943.

The grandfather of one of the novichok spies unmasked by Britain was a commander in Josef Stalin's notorious 'death to spies' SMERSH counter-intelligence, it is claimed today.

Moment of Truth is a sequel to the popular stealth action title Death to Spies. SMERSH is a Soviet counterintelligence agency featured in Ian Fleming's early James Bond novels as agent 007's nemesis.


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